We are making a Jetton for a game that users can deposit and withdraw from their wallet.
But i was wondering how can we handle the fees for the transactions between wallets as it's about 0.05 TON and with a lot of transactions it can cost more than we earn
So what's the solution for this problem ? should we pay the fees ? if it's the user how can i they pay it (right now we have a wallet in database for each user so there are no transactions in the system for now since we plan on creating a wallet for each user)